BY DM on Mon May 16th, 2011
Though not without flaws, WakeMate is an impressive set of technologies that really do help you get more mileage out of less sleep. We're giving one away, read on for details!
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BY Mike Lata on Sun April 17th, 2011
Final Fantasy 3 will be available April 21, in native iPad resolution. Will the iPhone version receive a price drop upon release of this new iPad version?
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BY Mike Lata on Sat April 16th, 2011
A new trailer has been released for the upcoming tank game Armored Combat: Tank Warfare. The new game, for both iPhone and iPad, allows players to battle each other online in teams, within a World War II setting.
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BY Mike Lata on Sat April 16th, 2011
A new teaser has popped up that shows an upcoming game by Square-Enix is headed for the iPhone and iPad. No word yet on the title or what type of game it will be.
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BY Staff Writer on Thu February 17th, 2011
Today we have an interview with Erik Loyer who developed Strange Rain. We give a little bit more of the story behind an app that is definitely unique.
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BY Staff Writer on Tue August 24th, 2010
Today we have a new addition to our AppTalk section with an interview with the developers of Angry birds. Ville Heijari from Rovio answered the questions, so click through to find some insight into the most popular game in the App Store.
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BY Staff Writer on Mon June 21st, 2010
We finally have a new developer interview in our AppTalk section. This time Ian Marsh of Nimblebit shares his thoughts, and gives us a little insight into the development team behind Scoops, Dizzypad, and Sky Burger to name a few.
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BY Staff Writer on Tue May 11th, 2010
We have a new AppTalk, a chat with the developers behind Tilt To Live. Find out all about the two man team, how they produced the great game, and more.
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BY Staff Writer on Tue May 04th, 2010
We have an interview with the developer of ZombieSmash talking all about the great game. Plus we're giving away 10 promo codes. Click through to read all about it.
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BY Tyler Tschida on Wed March 24th, 2010
Delicious Monster's Wil Shipley has been a central figure in the Mac indie development community for over 20 years now, so we decided to put his vast Apple knowledge to the test during what turned
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BY Staff Writer on Tue March 02nd, 2010
Our newest AppTalk is an interview with Jani Kahrama of Secret Exit, the developers behind our #2 game of all time Zen Bound. Find out what goes into their deluxe games, and plans for the future.
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BY Staff Writer on Tue February 23rd, 2010
It's AppTalk time again, and now we continue our series of interviewing the developers of the Top 5 games of all time. We gave you a look into the minds behind Jet car Stunts, and now today it's the minds behind Soosiz. Read on to find out all the details.
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BY Staff Writer on Fri February 19th, 2010
We sat down with Eros Resmini of OpenFeint, and tried to find out as much about OpenFeint as we could. Click through to read about everything OpenFeint, currently and in the future.
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BY Staff Writer on Mon February 08th, 2010
An inside look into the developer of Cogs. He details how he came up with the idea, how he imported it to the iPhone from the PC, and potential Cogs plans for the iPad. Plus he explains the differences between the App Store, and the PC games market. Find out all the details inside.
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BY Staff Writer on Fri February 05th, 2010
Our AppTalk series continues with seven more iPhone developers, giving you a total of 21 thoughts. Find out more about the iPad as a gaming platform.
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BY Staff Writer on Thu February 04th, 2010
Find out what developers think about the iPad, and if they will be bringing special iPad versions of your favorite games. Today we have opinions from the developers of Flight Control, Chardium, Guerrilla Bob, and Soosiz to name a few. Read on to find out.
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BY Staff Writer on Wed February 03rd, 2010
Find out what developers think about the iPad, and if they will be bringing special iPad versions of your favorite games. We have opinions from the developers of Pac-Man C.E., Zombieville USA, Dark Nebula, MiniSquadron, and Touchgrind to name a few. Read on to find out.
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BY Staff Writer on Tue January 26th, 2010
Interview with the development team behind the outstanding Jet Car Stunts. Find out how their path to the App Store, how they developed the game, and their view of the entire process.
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BY Staff Writer on Thu January 21st, 2010
AppTalk featuring an interview with the developer of Dark Nebula, Anders Hejdenberg. He was the lead designer of Battlefield 2: Modern Combat, and has turned his sights to the iPhone. Find out all about him. Plus there are details of Episode 2.
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BY Staff Writer on Fri January 15th, 2010
Not the traditional AppTalk this week. Instead we let you know about five outstanding developer's stories with experiences, sales data, and great information about what it's like to be an iPhone developer. Click through to find out all about it.
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